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− | + | In Pokemon Adventures we distinguish 17 pokemon types, which are: | |
− | <div style="column-count: | + | <div style="column-count:6;-moz-column-count:6;-webkit-column-count:6"> |
− | * [[Normal]] | + | *[[Normal]] |
− | * [[Water]] | + | *[[Water]] |
− | * [[Fire]] | + | *[[Fire]] |
− | * [[Fighting]] | + | *[[Fighting]] |
− | * [[Flying]] | + | *[[Flying]] |
− | * [[Grass]] | + | *[[Grass]] |
− | * [[Poison]] | + | *[[Poison]] |
− | * [[Electric]] | + | *[[Electric]] |
− | * [[Ground]] | + | *[[Ground]] |
− | * [[Psychic]] | + | *[[Psychic]] |
− | * [[Rock]] | + | *[[Rock]] |
− | * [[Ice]] | + | *[[Ice]] |
− | * [[Bug]] | + | *[[Bug]] |
− | * [[Dragon]] | + | *[[Dragon]] |
− | * [[Ghost]] | + | *[[Ghost]] |
− | * [[Dark]] | + | *[[Dark]] |
− | * [[Steel]]</div> | + | *[[Steel]] |
− | + | *[[Fairy]]</div> | |
− | <table border=" | + | Dependence between these types is as follows: |
− | <tr> | + | <table border="3" colspan="0" align="center"> |
− | <td></td> <td>Normal</td> <td>Fighting</td> <td>Flying</td> <td>Poison</td> <td>Ground</td> <td>Rock</td> <td>Bug</td> | + | <tr align="center"> |
− | <td>Ghost</td> <td>Fire</td> <td>Water</td> <td>Grass</td> <td>Electric</td> <td>Psychic</td> <td>Ice</td> <td>Dragon</td> <td>Dark</td> <td>Steel</td> | + | <td width=50px></td><td bgcolor="#cccc99" width=50px>Normal</td> <td bgcolor="#990000" width=50px>Fighting</td> <td bgcolor="#9966ff" width=50px>Flying</td> <td bgcolor="#993399" width=50px>Poison</td> <td bgcolor="#cc9933" width=50px>Ground</td> <td bgcolor="#666633" width=50px>Rock</td> <td bgcolor="#cccc33" width=50px>Bug</td> |
+ | <td bgcolor="#666699" width=50px>Ghost</td> <td bgcolor="#ff9900" width=50px>Fire</td> <td bgcolor="#6699ff" width=50px>Water</td> <td bgcolor="#33cc33" width=50px>Grass</td> <td bgcolor="#ffcc33" width=50px>Electric</td> <td bgcolor="#ff00cc" width=50px>Psychic</td> <td bgcolor="#33ffff" width=50px>Ice</td> <td bgcolor="#6600cc" width=50px>Dragon</td> <td bgcolor="#996633" width=50px>Dark</td> <td bgcolor="#ececec" width=50px>Steel</td> <td bgcolor="#ff66ff" width=50px>Fairy</td> | ||
</tr> | </tr> | ||
− | <tr> | + | <tr align="center"> |
− | <td> | + | <td bgcolor="#cccc99">Normal</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td bgcolor="#191919"><font color=#ffffff>0×</font></td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> |
</tr> | </tr> | ||
− | <tr> | + | <tr align="center"> |
− | <td> | + | <td bgcolor="##990000">Fighting</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#191919"><font color=#ffffff><font color=#ffffff>0×</font></font></td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td> |
</tr> | </tr> | ||
− | <tr> | + | <tr align="center"> |
− | <td> | + | <td bgcolor="#9966ff">Flying</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> |
</tr> | </tr> | ||
− | <tr> | + | <tr align="center"> |
− | <td> | + | <td bgcolor="#993399">Poison</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#191919"><font color=#ffffff>0×</font></td> <td bgcolor="#339900">2×</td> |
</tr> | </tr> | ||
− | <tr> | + | <tr align="center"> |
− | <td> | + | <td bgcolor="#cc9933">Ground</td> <td>1×</td> <td>1×</td> <td bgcolor="#191919"><font color=#ffffff>0×</font></td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> |
</tr> | </tr> | ||
− | <tr> | + | <tr align="center"> |
− | <td> | + | <td bgcolor="#666633">Rock</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> |
</tr> | </tr> | ||
− | <tr> | + | <tr align="center"> |
− | <td> | + | <td bgcolor="#cccc33">Bug</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td><td bgcolor="#ff0000">½×</td> |
</tr> | </tr> | ||
− | <tr> | + | <tr align="center"> |
− | <td> | + | <td bgcolor="#666699">Ghost</td> <td bgcolor="#191919"><font color=#ffffff>0×</font></td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> |
</tr> | </tr> | ||
− | <tr> | + | <tr align="center"> |
− | <td> | + | <td bgcolor="#ff9900">Fire</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> |
</tr> | </tr> | ||
− | + | <tr align="center"> | |
− | <tr> | + | <td bgcolor="#6699ff">Water</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td>1×</td> |
− | <td> | + | |
</tr> | </tr> | ||
− | + | <tr align="center"> | |
− | <tr> | + | <td bgcolor="#33cc33">Grass</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> |
− | <td> | + | |
</tr> | </tr> | ||
− | <tr> | + | <tr align="center"> |
− | <td> | + | <td bgcolor="#ffcc33">Electric</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#191919"><font color=#ffffff>0×</font></td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td>1×</td> |
</tr> | </tr> | ||
− | <tr> | + | <tr align="center"> |
− | <td> | + | <td bgcolor="#ff00cc">Psychic</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td bgcolor="#191919"><font color=#ffffff>0×</font></td> <td bgcolor="#ff0000">½×</td> <td>1×</td> |
</tr> | </tr> | ||
− | + | <tr align="center"> | |
− | <tr> | + | <td bgcolor="#33ffff">Ice</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td>1×</td> |
− | <td> | + | |
</tr> | </tr> | ||
− | + | <tr align="center"> | |
− | <tr> | + | <td bgcolor="#6600cc">Dragon</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#191919"><font color=#ffffff>0×</font></td> |
− | <td> | + | |
</tr> | </tr> | ||
− | + | <tr align="center"> | |
− | <tr> | + | <td bgcolor="#996633">Dark</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> |
− | <td> | + | |
</tr> | </tr> | ||
+ | <tr align="center"> | ||
+ | <td bgcolor="#ececec">Steel</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td bgcolor="#339900">2×</td> | ||
+ | </tr> | ||
+ | <tr align="center"> | ||
+ | <td bgcolor="#ff66ff">Fairy</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td>1×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#339900">2×</td> <td bgcolor="#ff0000">½×</td> <td>1×</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | If pokemon have two types then resistance of the given types pokemona they multiply each other. I can show you this at the example which is Dragonite [Dragon / Fly]. | ||
+ | * Ice pokemon is strong against Dragon and Fly deal x2 damage so pokemon will receive 4x damage. | ||
+ | * Electric pokemon have ½× against dragon, but 2x against Flying so pokemon will receive 1x damage. | ||
+ | * Grass pokemon has both ½× against Dragon and Flying so our pokemon will receive ¼× damage. | ||
− | < | + | <b>Caution! In Pokemon Adventures pokemons don't take ¼× damage and 4x damage. They have counterparts in ⅓× and 2¼×.</b> |
− | + | ||
− | </ | + |
Revisión actual del 15:52 8 abr 2018
In Pokemon Adventures we distinguish 17 pokemon types, which are:
Dependence between these types is as follows:
Normal | Fighting | Flying | Poison | Ground | Rock | Bug | Ghost | Fire | Water | Grass | Electric | Psychic | Ice | Dragon | Dark | Steel | Fairy | |
Normal | 1× | 1× | 1× | 1× | 1× | ½× | 1× | 0× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | ½× | 1× |
Fighting | 2× | 1× | ½× | ½× | 1× | 2× | ½× | 0× | 1× | 1× | 1× | 1× | ½× | 2× | 1× | 2× | 2× | ½× |
Flying | 1× | 2× | 1× | 1× | 1× | ½× | 2× | 1× | 1× | 1× | 2× | ½× | 1× | 1× | 1× | 1× | ½× | 1× |
Poison | 1× | 1× | 1× | ½× | ½× | ½× | 2× | ½× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 0× | 2× |
Ground | 1× | 1× | 0× | 2× | ½× | 2× | 1× | 1× | 2× | 1× | ½× | 2× | 1× | 1× | 1× | 1× | 2× | 1× |
Rock | 1× | ½× | 2× | 1× | ½× | 1× | 2× | 1× | 2× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | 1× |
Bug | 1× | ½× | ½× | ½× | 1× | 1× | 1× | ½× | ½× | 1× | 2× | 1× | 2× | 1× | 1× | 2× | ½× | ½× |
Ghost | 0× | 1× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× | 1× |
Fire | 1× | 1× | 1× | 1× | 1× | ½× | 2× | 1× | ½× | ½× | 2× | 1× | 1× | 2× | ½× | 1× | 2× | 1× |
Water | 1× | 1× | 1× | 1× | 2× | 2× | 1× | 1× | 2× | ½× | ½× | 1× | 1× | 1× | ½× | 1× | 1× | 1× |
Grass | 1× | 1× | ½× | ½× | 2× | 2× | ½× | 1× | ½× | 2× | ½× | 1× | 1× | 1× | ½× | 1× | ½× | 1× |
Electric | 1× | 1× | 2× | 1× | 0× | 1× | 1× | 1× | 1× | 2× | ½× | ½× | 1× | 1× | ½× | 1× | 1× | 1× |
Psychic | 1× | 2× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | ½× | 1× | 1× | 0× | ½× | 1× |
Ice | 1× | 1× | 2× | 1× | 2× | 1× | 1× | 1× | ½× | ½× | 2× | 1× | 1× | ½× | 2× | 1× | 1× | 1× |
Dragon | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | ½× | 0× |
Dark | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× | ½× |
Steel | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× | 1× | ½× | 1× | 2× | 1× | 1× | ½× | 2× |
Fairy | 1× | 2× | 1× | ½× | 1× | 1× | 1× | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 2× | ½× | 1× |
If pokemon have two types then resistance of the given types pokemona they multiply each other. I can show you this at the example which is Dragonite [Dragon / Fly].
- Ice pokemon is strong against Dragon and Fly deal x2 damage so pokemon will receive 4x damage.
- Electric pokemon have ½× against dragon, but 2x against Flying so pokemon will receive 1x damage.
- Grass pokemon has both ½× against Dragon and Flying so our pokemon will receive ¼× damage.
Caution! In Pokemon Adventures pokemons don't take ¼× damage and 4x damage. They have counterparts in ⅓× and 2¼×.